| dark waters lvl 1-5 players 2-6 | |
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keebler
Posts : 5 Join date : 2011-10-31
| Subject: Re: dark waters lvl 1-5 players 2-6 Fri Dec 02, 2011 2:17 pm | |
| upon arrival the baron hands you a small locked box. "inside is the offering we are proposing. to get to the lair just follow the road heading north out of town. when you reach the 2 hills turn and head straight east up the mountian. about half a days march youll find a small path just follow it untill you reach her lair."
"just leave the box on the stone table and return home. simple"
ooc: i have no idea, dirgah is gonna be afk for work related stuff. | |
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keebler
Posts : 5 Join date : 2011-10-31
| Subject: Re: dark waters lvl 1-5 players 2-6 Thu Dec 01, 2011 11:48 am | |
| i await the appointed time and head over to the barons house.
i would ask around town but it already seem that no one wants to volunteer to do this job.
ooc: i wonder what happend to the other two players? | |
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Admin Admin
Posts : 11 Join date : 2011-07-14 Age : 37 Location : wisconson
| Subject: Re: dark waters lvl 1-5 players 2-6 Thu Dec 01, 2011 3:32 am | |
| "well young lady since you volunteer to go then the honor is all yours." the baron looks at you and smiles, "but before you leave take these supplies with, its not much but they will help," he hands you a bag containing 7days rations and 2 cure light wounds potions "the offering container is in my house come by just before nightfall and ill give it and the direction over to you"
he steps off the gallows and leaves. the crowd slowly disperses back to there homes and shops | |
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keebler
Posts : 5 Join date : 2011-10-31
| Subject: Re: dark waters lvl 1-5 players 2-6 Tue Nov 29, 2011 3:11 pm | |
| "Why is it that no one wants to volunteer? you should feel honored to pay hommige to the great protecter!" "I for one will go. and i ask that any man or woman who is not to cowardly and has either strenght of arms or mind to join me!" ooc: Bout time you got this thing started. | |
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Admin Admin
Posts : 11 Join date : 2011-07-14 Age : 37 Location : wisconson
| Subject: Re: dark waters lvl 1-5 players 2-6 Tue Nov 29, 2011 1:50 pm | |
| Its early June and the years crop is doing terrible. The sun keeps rising earlier and earlier and setting later and later. The ground is dry and almost barren. grass is dying and trees are wilting. A strainded peace has settled across the land, ever since Whifgut has captured and settled in Whiteraven, the "fair races" of the world had no choice but to recognize the ogre magi as a ruler of his realm. Having chosen to settle in Durthkeep, a small city in the lands of Whiteraven settled on the edge of the spine, you awake to begin your day. Durthkeep has trade that reaches as far north as icewind dale and south as far as baldurs gate. this helps keep the city in good standing with the "fair races" with a ogre magi ruler! Durthkeep has been growing steadily over the years with an ever increasing population of mixed races from goblins to orc. Humans still have the majority of the population with its share of dwarves and elves. a few gnomes have chosen to settle the outskirts to conduct some extreame experement. the local religion is manily Mishkell but a few priests of lathendor and st cuthbert have settle nicely into the area. most of the goblinoid races whorship gruumish along with Whifgut. Many people belive that there is a secret circle that has dealings with "unatural beings" of the underdark. Durthkeep has a dark secret that even Whifgut dosent know. Durthkeep has a close tie to an ancient dragon, Thrixin the grey. Thrixin has lived in the area for as long as anyone can remember. she demands a tribute from the town 3 times a year. and one of those times is now...
As you progress to the town market area where you work you notice that the whole city has turned out. and an erie silence settle's upon the crowd as you approch. making your way through the crowed you notice the towns baron standing on the gallows.
"Is ther not one of you who will go to Thrixins cavern and give her the offering?" | |
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dirgah
Posts : 2 Join date : 2011-07-15
| Subject: Re: dark waters lvl 1-5 players 2-6 Sat Nov 26, 2011 7:20 pm | |
| THIS IS HUNTER. MY CHARACTER!!!!!!!!!!!!
name: H<3 sex: Male race: Human age: 21 height: 5''9' weight: 111 Lbs alignment: TN class/lvls: Rouge 1
str: 14 dex: 16 con: 14 int: 18 wis: 12 cha: 16
hp: 8 ac: 17 touch ac:13 flat foot ac:14
Bab-0 Fort-2 Reflex-5 Will-1
skills Move Silently 7 Dex Hide 7 Dex Spot 5 Wis Listen 5 Wis Search 8 Int Disable Device 8 Int Open Lock 7 Dex Climb 6 Str Use Magic Device 7 Cha Sleight of Hand 7 Dex Decipher Script 8 Int Bluff 7 Cha Jump-6 Str
(400 Gold Remaining) backpack 2 large sack 50ft rope silk mirror small Everburning Torch (30) rations (5) chalk flint steel (30) waterskin (5)some stick Caltrops (10) Chain (10ft.) Net Grappling Hook
Equipment: Long Composite Bow x3 1D8 (100 arrows) Long Sword19-20x2 1D8 Scimitar18-20x2 1D6 Chain Shirt+4
feats/class abilities Rapid Shot Precise Shot Quick Draw | |
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dirgah
Posts : 2 Join date : 2011-07-15
| Subject: Re: dark waters lvl 1-5 players 2-6 Sat Nov 26, 2011 5:55 pm | |
| name: Myragah La D'Nar sex: Male race: Dwarf age: 64 height: 4'3" weight: 184 Lbs alignment: LN class/lvls: Monk/1 Deity: St Cuthbert
str/mod: 14/2 dex/mod: 18/4 con/mod: 18/4 int/mod: 14/2 wis/mod: 16/3 cha/mod: 10/0
hp: 12 ac: 17 touch ac: 17 flat foot ac: 13 BAB: 0 f/r/w: 6/6/5 Initiative:+8
skills 8-Balance 4-Diplomacy 8-Hide 7-Listen 8-Move Silent 7-Spot
Gold:236 Silver: 6 Copper: 5
equipment: Quarter Staff ( +4 d6/d6 ×2) Kama (silver) (+4 d6 x2)
Monk's Outfit Backpack Bedroll Winter Blanket Candle x10 Chalk x5 Small Mirror 100ft rope silk Grappling Hook Fishhook x10 Torch x10 Healers kit x2 Rations x25 Smoke stick x5 Flint steel x3 Belt Pouch x4 Light Horse: Saddle Tent Iron Pot Saddlebag x2 Waterskin x5 Cure Light Wounds Potion x10
Traits/Flaws: Shaky
feats/class abilities: Unarmed Strike (d6 x2) Flurry of Blows (-2/-2(+2/+2 d6 x2)) Speed Bonus +0' Stunning Fist Improved Initiative Weapon Finesse | |
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Admin Admin
Posts : 11 Join date : 2011-07-14 Age : 37 Location : wisconson
| Subject: Re: dark waters lvl 1-5 players 2-6 Fri Nov 04, 2011 7:50 pm | |
| i cap both the same at 5 for just plain and 10 for improved
special note on expertise it adds 1-1/2 value if using a shield similar to the way power attack does for 2h weps
and yes the ac's do stack. but you lose them if flat footed. and with total def action you dont threaten an area. you can use fighting defensivly and combat expertise but you cant use either with total defense. | |
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keebler
Posts : 5 Join date : 2011-10-31
| Subject: stacking Thu Nov 03, 2011 10:41 pm | |
| how do you handle stacking say combat expertise and fighting defensively or total defense action. since its a dodge ac it should stack right?
will you cap expertise at 5 or will you let it scale like power attack? | |
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Admin Admin
Posts : 11 Join date : 2011-07-14 Age : 37 Location : wisconson
| Subject: Re: dark waters lvl 1-5 players 2-6 Wed Nov 02, 2011 5:44 pm | |
| as soon as another person puts up a character well begin! if all goes well it shouldn't be to much longer | |
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keebler
Posts : 5 Join date : 2011-10-31
| Subject: my charecter Mon Oct 31, 2011 9:57 pm | |
| name: Snow sex: Female race: Human age: 23 height: 4'10" weight: 111 Lbs alignment: LN class/lvls: Knight1
str: 18 dex: 14 con: 16 int: 14 wis: 12 cha: 16
hp: 15 ac: 20 touch ac: 15 flat foot ac: 18
f/r/w: 3/2/3
skills 5-diplomacy 7-handle animal 3-heal 5-kno(nobility/royalty) 6-ride
silver: 7 copper: 5
equipment: breast plate large shield silver masterwork warhammer(+6 1d8+4 X3)
backpack 2 large sack 50ft rope silk mirror small 10 torch healers kit 30 rations 5 chalk flint steel 7 waterskin 2 belt pouch warhorse(heavy)military saddle 2 saddle bag 2 cure light wounds potions
feats/class abilities knights code knights challange +1(4/per day) shield specialization shield ward | |
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Admin Admin
Posts : 11 Join date : 2011-07-14 Age : 37 Location : wisconson
| Subject: dark waters lvl 1-5 players 2-6 Fri Jul 15, 2011 3:22 pm | |
| dark waters is a campign desgined for 2-6 players ranging from lvls 1-6. homebrew is acceptiable but must be preapproved races are up to lvl adj +1 starting charecters are given 1k gold notes: i plan to post many times a week. the times will vary per day but should be morning evening or possiably late night players are expected to post at least once per day before 22:00hrs (10pm) forum time if you miss 3 post's you will be kindly removed (this will slow down game play) if you have something planned and will miss just pm and we can make arrqngements when it comes to dice rolls plan to take care of those yourself(use the provided dice roller) post your charecters actions and rolls (yes this is double posting) (cheaters will be caught and removed) when rolling use roll1 :+5 init mod roll2 : +3 attack bonus roll3 : +4 dmg bonus
Last edited by Admin on Tue Nov 01, 2011 12:16 am; edited 2 times in total | |
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| Subject: Re: dark waters lvl 1-5 players 2-6 | |
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| dark waters lvl 1-5 players 2-6 | |
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